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(+1)

I played this game on Twitch: https://www.twitch.tv/videos/1933487767?t=00h02m10s

I focused on the Hel's Fighters mode, since I played the campaign in the past. Overall, I had a ton of fun! I liked the story in that mode, and the gladiator kind of setting for it.

The beginning was a little rough, where I thought I had to destroy the turrets, when actually I was supposed to fly past them to the doors. Maybe some sort of note/message in the beginning to avoid the turrets might be good?

I upgraded the ship at the shop (the free upgrade), which made a huge difference. However, I did get stuck for a bit right after the purchase, trying to change my ship. Ultimately I realized I had to go back to a dock to do it, but some sort of UI (or message from the shop owner about it) would be good I think!

Those were my main suggestions for improvements, the game itself was tons of fun, even though I died a lot to the spirally things :) Keep it up!

(+1)

Thanks for the feedback!

Yes the turrets here are enviromental decorations with a touch of lethality. The Manager does tell you to not damage the prison's infrastructure, which includes them. I'll still add a text warning to save players a few trips back to the dock.

I'll also replace the Landing Pad on the Store room to a Docking Bay that'll let you swap ships after purchasing. I believe there was a reason I didn't do it already, but I forgot what it was. Unless I'm reminded of it, there should be no problems to implement this change.