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(+1)

Nice game, I really like the idea of avoiding the asteroids instead of downright shooting them, and the items gives more incentive to put the ship at risk (although I still don't know what they do exactly, since my score increased automatically. Is it fuel ?)

With that said, I think you didn't play much around the theme, "Only one". You respected it, but I think it would have been more interesting if you used it as a tool to enhance the gameplay instead of a simple constraint. I can't really explain well what I mean, but in short, using it as a means to incite the player to achieve a specific objective, or something like that. But overall, it was pretty fun and i love the aesthetic, so it's a plus in my book :)

(+1)

Hey!the points are just +1 for every second and +50 for every astronaut the fuel requirement is to limit movement and create some challenge and yeah i get what you mean the theme  could have influenced the play experience a lot more than just the controls.Oh well,there is always next time :)  thanks for playing!