Hi, great game and code, anyway couple questions, I did a multiplayer game in js using webrtc with peerjs, I can connect multiple players to one id without using any server (just give the generated ID to the others),also signaling with webrtc throught peerjs. Should be possible doing this on Godot? thx
Ohh, sorry. Yeah, sure. The original webRTC example that my code is based on can do that.https://github.com/godotengine/godot-demo-projects/tree/master/networking/webrtc...