Thanks for the reply, I don't mean to port PeerJS on godot, anyway I'm trying to connect more than 2 players on your project.
ciano
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A member registered Sep 02, 2019 · View creator page →
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Hi, great game and code, anyway couple questions, I did a multiplayer game in js using webrtc with peerjs, I can connect multiple players to one id without using any server (just give the generated ID to the others),also signaling with webrtc throught peerjs. Should be possible doing this on Godot? thx