Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Really fun demo!  won with bullets, zapper, mines, -not sword.  very fun loop

in the mine build it got a bit tedious having to place a mine every second, because if I miss-timed the "q" it wouldnt register and i'd have to re-click.  I think forgiving "coyote-time" would be a nice quality of life feature here, where if you click "q" while its on cooldown it should still register at least within ~.3s of it being ready


thank you, I'll work on that