Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I've been developing software for 27 years now.  I did some minor game development when I was a teenager (releasing my first game at 17), but most of my adult life has been spent on non-game development.  I've been focusing a lot of energy on game development for the past 5 years or so.  Nothing notable released to date, but I've done my share of game jams.  I typically do the August Ludum Dare, but since they shifted things around, I was able to make time for the GMTK jam this year. 

For this jam I decided to make a tower defense game where you can only have one weapon defending your towers at a time.  I think it turned out really well.  I haven't received much feedback on it yet, so I don't know how challenging it  is.

Here's a link to my game for anyone interested (browser playable): https://jharler.itch.io/singular-defense

Interesting game! I've always loved tower defence games. 27 years developing software is impressive, what lead you to persue this? Was it your interest in games?

Thanks!  I've always enjoyed TD games as well.  Yes, I started programming because I wanted to make games.  I taught myself C and C++ in order to make my first game (back in the mid 90s there weren't many game engines or learning resources like there are today).  I got a degree in it and entered the business world as the game development industry was known for low pay and intense crunch, even 20 years ago.

Welp, good (bad) to know little has changed regarding working conditions in the gaming industry!