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(+1)

That was interesting. The art is very cute!

Is the jump supposed to have a moment of input lag? That seemed like a very strange decision.

The audio is a tad loud; the combination of shooting and the jetpack often surpassed +0.0 dB.

Good work!

(+1)

I'm still working out how to make a jump with variable height that doesn't feel floaty, but just used my own method for now. I'm planning to fine-tune this for the next project.

And I'm totally new to audio concerns, so I'll take that into consideration!