The full release is out now on itch and Steam. Would love to see a speedrun at various difficulties!
Viewing post in Jane Austen's 8-bit Adventure (nesdev compo) comments
Oh, I'm really happy about <span class="gmail-hiddenSpellError" <that<="" span="">that, I'</span>m going to play the Steam version first. But I will do <span class="gmail-hiddenSpellError" <the<="" span="">the runs</span> on an original NES. An important question, are <span class="gmail-hiddenSpellError" <there<="" span="">differences</span> between <span class="gmail-hiddenSpellError" <the<="" span="">versions</span>? I need to know <span class="gmail-hiddenSpellError" <this<="" span="">for</span> speedrun.com otherwise I will create an NES and a PC category.
I'm hoping to find time to start my first runs in the next few weeks, but I don't think I'll get around to it before November/December.
Thanks for this greate Game, just love it.
I'm glad you like it!
Regarding whether there are differences between the NES version and the PC version... the games are designed to play the same. However, due to hardware differences between a NES and a modern PC, there's going to be some inherent differences in terms of input latency, screen response time, and so forth. For the average player these differences won't be noticeable, but perhaps for a speedrun it could make a difference.