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This was a cute little platformer! There is some good variation in the different ghost movements, and varying the jump height over the course of the game is an interesting idea (I especially liked the "I hurt my leg" line). There are a few elements I would work on to make the platforming feel a little better, such as Coyote Time and Jump Buffering, these would especially help when you have to make the long jumps from on top of the pillars. I would also recommend combing some of the obstacles to add more of a challenge, maybe have a ghost in between the bouncy pads, or a ghost over top the blood pools. But this is a really great start, nice job!