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This game was some of the most fun I've had with a horror title in YEARS! The scares were great, the existential dread was awesome, and the care in the environments and character design were TO DIE FOR!

I've been telling any person who loves games to check this title out, as it's such a treat to experience! I also adored your video "Caroline and the Curious Contaigon", as it kickstarted my obsession with 3D designs and modeling.

I adored this game so much that I actually wrote a review on it for a class I'm taking! I'd love to hear any feedback, but preferably in the Itch.io comment section. I'll probably go insane from that many google doc notifs. re:curse review google doc (I also want to apologize: I would've just attached the doc to this post, but it's not allowed :[! and i think people would get annoyed if I just slapped it in one of these comment boxes, understandably so)

Thank you for making this game!

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Thank you so much for the kind words! I feel honored that you enjoyed the game enough to do your report on it, and it was really fun to read 💛 Sounds like my intent came across, glad you were able to pick up on the themes I was going for 😁


I’m a programmer by day and the ways software can degrade and fail are deeply interesting to me… We put computers through a lot. If you’re ever curious, one of the main artifacts I was inspired by is called “floating point precision error,” which is a degradation you see in graphics engines when doing math with Very Large Numbers. It causes the visuals to “bubble” or “jitter” as their point positions are rounded to the closest number that the engine can actually hold in memory. Lots of the glitch effects you see ingame were done by inducing that effect artificially.