Thank you for your comment <3. It means a lot for me! Can you explain little bit more about controls? did you used Keyboard or Gamepad, and other details.
Hey, played it again, not sure what I mean with 'finnicky', it's actually quite responsive. I think I tried to jump over an axe, landing in a group of mosquitos and then the movement options are limited, you cannot really quickly get rid of a group like that, but that's more the nature of the controls than the responsiveness. So, forget what I said :-)
What I do think is that the hitboxes could be easier or more clear or actually surrounding the enemies. It's hard to guess when you actually hit a creature and when you miss, especially with the reaper boss. That's in your game, right? Or am I now mixing up games?
I'm playing on keyboard btw.
Did end up respawning out of view btw. I jumped over that axe on a narrow wall, dropping through a long corridor with horizontal moving spikes, was killed by one of the spikes and respawned while not being able to see myself, could still move, hearing myself, but couldn't come in view anymore. Apparently I could die out of view, but even after dying, I'd respawn the same way, so no way to recover from that.
I think it's a really good start, takes a bit getting used to the style, but I enjoyed playing the game. Did get a bit fed up with the Reaper so I haven't defeated him yet. But overall I would say you're on the right track!
Now that I've played it a few times I think toning down the frequency a little bit of what our friendly bunny says might be good, especially when killing enemies. Or have more different sounds, maybe a mix of a bit shorter sounds that happen more often, with snarky things every now and then.