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(+1)

That was fun! The mechanics were competently implemented. Although, I think the "perspective line" coming from the current cube could be more noticeable.

The music on the title screen is a lot quieter than the level music.

For some reason, the black on the outlines of objects is 34;32;52, which is a different color than the solid 0;0;0 background.


The title screen has 5 colors. ( 6 if you count the different shade of black. )

All-in-all, good work. Congratulations on the submission!

(+2)

omg the black outline... in asprite there was no default black color on the palette. only 3 days ago I noticed that, during the gem I wasnt aware.
The blue and red should have been gray and black (red and blue shouldn't have been in the game anyway)... that was a detail I wanted to change but missed.
Im so impressed you found out about that line because I knew *something* was bothering me about sprites I were making and couldnt understand what.