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Thank you for the kind words! Agreed about the auto-advance - we ran out of time to implement that and a couple other QOL features before the deadline, but they’re mostly complete and we plan to release an update within the next week or two to add them.

I’m happy you grew to like Milo! The VAs brought so much life to the characters, and I think that really helps them shine. To your point, I’m with you on the linearity thing. When we decided to add VA, it really forced us to drill down on scope. We knew we always only wanted one ending (since it’s a light cozy game, we didn’t want “bad” endings), but some more branches throughout the story would add quite a bit to the immersion.

Thanks again for the thoughtful feedback!