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Doom 2? That's an, uhm, interesting comparison for this kind of game. Care to elaborate? :D Happy to hear you liked the style, put quite a bit of effort into the design (given my still very limited pixelart skills). Thank you for playing! Will checkout your game in the next days as well, I'm a sucker for roguelikes, so I'm quite curious what you managed to implement in just 48 hours. 

I meant the blue/red/green doors in Doom and the corresponding keys you had to find there :) When I was playing it, I sometimes was wandering off for like tens of minutes to find the damn thing after I was done with the monsters :D

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AH! Never played it myself, did not know that there even were colored keys and door in it. But I like the thought, that the designer of doom 2 could not come up with good puzzles, so they gave you a gun and threw a bunch of demons at you, to distract you from this fact. :D