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Congratulations on creating something that is still a decent, if simple space adventure & trading game even when we ignore the porn. It's not quite the X series, but it scratches the same itch. :) A few observations in no particular order:

I was surprised when the ship faced no consequences when the police boarded me while I was carrying illegal cargo in the Iltari System. I don’t think I had any cargo cloaking modules equipped. Is it a bug, or do they only check for weapons and the "illegal cargo" thing only prevents you from docking at the station?

IQ, by definition, can only go up to 200. I'm going to assume that any higher values are exaggeration for marketing purposes. :)

Are there any sources of candles other than Shady? I'm swimming in booze from captured liquor crates, but keeping T'Ris happy in Krell space requires stocking up in advance. Perhaps "comfort" or "wellness" crates that can drop candles along with other minor stuff (for example sex toys, "space lotion", Flyboy mags, holodeck cards, etc, but it doesn't have to be something usable, just sellable).

Any chance of using bots in other ways than the arcade and the occasional infiltrator mission? That "space marine" personality was terribly suggestive, for example - one can imagine bots "standing guard" inside the ship or being sent out to scout out dangerous locations. And just in case you haven't seen them, you can look up the fembots from Austin Powers, something like that would be hilarious.

Speaking of marines, more characters like Krogneath's guard, please. Or more of her. ;)

There's a bit of a dissonance in the way the game treats slavery. You fight Voron Slavers and get reputation points for freeing slaves, but you don't suffer any reputation damage if you buy or sell slaves, or if you are caught carrying them (see the first point above). At the very least, I think that being caught with slaves should make things with Lieutenant Audra complicated.

(+1)

Glad you enjoyed the game so far.

Space patrol searches do detect illegal uncloaked cargo and confiscate it and fine you and you get a REP hit. As to Audra's response if you do illicit slave trading as long as your dealings are under the radar I think its consistent. That being said, there may be a bug somewhere (opened a CRQ).

The bot part I had to freeze a bit, as it was getting out of hand  and players wanting all kind of stuff added that would have the game go off a tangent. Use of military bots for some purpose is still planned (currently only infiltrator mission...)

More details if you need them for debugging cargo cloaking: I had removed all the cloaking modules to put them in the shield, the illegal cargo was a small number of slaves (<10) that I got from fighting slaver ships. I'm going to reload that save and see if it happens again.

Thanks for the info.
If you removed all cloak modules from the cargo then your cloak capacity (shown in header in red) went to 0. In that case a patrol inspection should have led to confiscating the cargo and fining you.
I'll check.

I tried to replicate it - I made sure that I don't have any cloaking modules and did a lot of aimless travel to trigger an encounter with the police, but this time they did find the illegal cargo, confiscated it and fined me. No changes to my reputation, though, or at least no notification about it. I wonder what happened the first time.