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The part that I found difficult on the upper route is:

You know the area right after those wooden platform jumps? There's a small gap in the green and the ceiling has a part just before it that goes down just a bit too far there to make it back unless you're basically pixel perfect. It looks like this: -----| (the ceiling is flat for a bit and then suddenly dips down.)

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This part, right? The upper part is a trap on purpose, you have to go from below.

It's a bit tricky, but the trick is to just tap the jump button, holding it will end in failure. It requires some precision, you can't jump too early, but it's not pixel perfect. You can also jump as soon as you notice the character is falling (coyote jump)