the graphics were half assed by me during the game jam, same with the music
the wave are from a plugin in the godot asset library and was integrated by my brother which also did the particles
we shared the programming task, he did the bird dropping bomb, the upgrades and life system, while I did the fishing mechanic and the fish selling mechanic (I was the fishy guy)
I am personally annoyed by the fact that I couldn't keep a standard pixel size, has the boat and the fisherman was low pixel, while the bird, fish and upgrade board have x2 pixel density
I also wanted to add dynamic music but there wasn't enough time left near the end