Honestly not that wrong, this game is so rng-based that it makes me upset to play it. There is little to no skill or strategy involved, it's just like rolling dice with clicks and it's quite repetitive. You should make a good game first, not fetish art first. If it's not fun, I don't care that it may or may not appeal to my personal kinks. Just play Tribal Hunter instead, tbh. Also, the only two equipment limitation is pretty restrictive given just how much the Ai loves to heal themselves and paralyze you and all that other junk gimmicks they can do. Not to mention how leveling up speed, to me, doesn't really feel like it's improving my accuracy by a noticeable degree.
Also, wtf is with the forced loss rng? I have to save and reload encounters so many times because otherwise my current run will end quite abruptly. Why give the option to save in the first place if you can just end the run permanently when you lose to someone (You certainly can and will on lower levels)?