Hi finally getting around to reviewing this! Firstly cool entry and I like the idea and aesthetic, also the menu's and dialogue presentation are immaculate and super well done! The first time I played it I was on a short time limit and skipped most but I enjoyed the dialogue at the beginning. +Nice easter egg 8)
Unfortunately, I tried (for about 30 mins I think) but I couldn't make it past the asteroid field and lasers on the left. I think mine may have been bugged as the laser on the middle and left were permanently on but the hitbox would sometimes not be. So I was just kind of taking a 50/50 chance for each one. Also, the SML.E having a hitbox made things quite hard to control especially since I couldn't push it around with the jet and it would die in the lasers which was extra tricky. I'm not sure if this would take away from the gameplay though if it were changed, if overcoming the obstacle is the fun challenge but maybe making it have lower mass might help. Maybe I didn't get up to where it was used but is the UI in the top right just limiting rotation or did it have significance later? I think it's a nice idea and design but not sure if it added to the gameplay for me.
I enjoyed playing and good work putting it together, also the game I've played the longest in this jam I think! Sorry, I couldn't make it further so my captain was not able to be saved :'(
(Would be really cool if you upload a gameplay of you beating it or showing off a little further)