I played both versions of the game. The buggy version that let you go straight to the end level was way more fun, I loved the end boss! I got hopelessly stuck on the third level of the BBS version just from running out of moves. I think a grading system to reward completing a level in as few moves as possible but not punishing inefficient gameplay would be more fun and more friendly to new players.
The graphics were top notch, I loved the molecular animated background and all the particle effects--so nice to look at. The text outline make the text a little hard to read. I loved the sound and the music as well. Nice work. :)