The art for this is awesome and the shader is excellent. This is a concept that I root for you for and hope you continue if you find it beneficial to you!! I could definitely see an audience for this growing if you take the time to implement all the things you want to while also considering scope. Though I had a hard time really interacting with much of anything I'm not sure if I was doing something wrong but I only managed to successfully talk to the bartender for one dialogue option and I couldn't see what they said or what their name was because the camera shifted perspective while I was in interacting. When I went up to doors it said open only at a certain point which I felt strange. prompt should appear when player is closest to the door and go away with proximity, I would imagine. I pushed 'E' and they didn't work but I push space and then it works so maybe the controls are listed incorrectly or input needs some reworking inengine. It's a shame because the game is very polished visually but mechanically could use more work.
Great job, this is an amazing entry!