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clickonbritt

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A member registered Jun 28, 2019 · View creator page →

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lol....... oops

i liked the visuals of this, it would have benefited from controls in the itch page or a small tutorial screen, maybe some hint on objective. sound or music would have been a nice touch as well. the typing of the text to read notes feels rather slow, maybe the text should just appear in full rather than typing or increase typing speed by a hair

great job!!

what an interesting concept.. art for the title is amazing, loves the arcade type feel, great work! this was a lot of fun, there was one point where the music stopped and it was silent for about 20 ish seconds. i played about 5 wins but maybe felt that after a few the difficulty should increase somewhat, maybe more eggs to shoot. maybe i didn't play long enough though!! either way, great game i liked it a lot

very nice visuals, voice acting is well done! impressive work, i like the charm of the simple animations. in the beginning with the tutorial, i couldn't figure out a way to get rid of the tutorial text to read the first white eyeball icon as the tutorial text was displayed over that text.. great job! sound design is very good and the various fx add a nice level of polish

great visuals, intense, good mechanics, teacher jumpscare animation is good. incredible work!

the art was very nice, i liked the title screen as well. scares succeeded! voice acting was a nice touch

nice game! visuals were great, game over screen when crypt gets you is nice. i like the mystery of the creature itself

nicely done, its a cute game. it took me a second to figure out the correct way to match the information but once i did, it was easy to understand. would love to see this expanded on

very lovely art, pulling out organs was the best part, i was having trouble pulling the small organs from the third body. the breathing throughout was very intense, maybe the breathing should kick in when the body is about to die to indicate to the player that they don't have much time left to dissect. organs squishy very nice

nice little game, the visuals were nice. very impressive for a first game! well done

oh wow this is a great little game! the game style at the beginning switching to first person was very interesting. i enjoyed the package mini game at the beginning, i wonder if that could have been incorporated into the main deliveries, i liked the deliveries were categorized by the characteristics of the houses. i was creeped out by the neighbors but i found they disappeared a lot so i didn't experience much with them. the red text interludes were a nice touch as well. good music, visuals- nice work

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the visuals were nice, the procedural generation is impressive though a lot of the rooms are empty or similar so i got a little lost LOL. I also didn't figure out how to carry more than one item, if there was a way. I picked up two badges for the elevator and a screw driver but couldn't open it, not realizing i didn't have the screwdriver anymore. the audio accompanying the scares is very nice, very eerie. great work, i'd love to see this expanded at all

haha this game is awesome. the visuals were great, i enjoyed the blue inspected objects that were a bit mysterious. as another commenter said, good potential! i mean really, this is great! the interactivity of the fence was definitely a highlight. cant wait to see if you continue! 

really great atmosphere, the flashlight doesn't help too much in some cases, visuals and animations are top notch

nice visuals, nice ambient sounds like the ac turning on, locked door sounds, more sounds could have been implemented like footsteps, it was a bit too dark for me but very well made! voice acting is great

the gameboy style is awesome. I’ve always wanted to get into gbstudio, excellent work you truly know your GB stuff

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thank you for the reply! This is probably something we wanna adjust if we update :) so all details are helpful 

Love the graphics :) gameplay is super fun and addicting I played this a bunch of times. I appreciate the inclusion of two additional modes to the mystery mode. 

Loved this and the graphics were nice. I agree with a commenter about some lack of direction. I mixed a bunch of combinations of things but didn't really get rewarded for my efforts in experimenting.  Really very impressive for a two week game jam and I LOVE day/night cycles in games. 

Love the character animation before the title screen. what a beautiful illustration. The title screen itself is exceptionally done.  It sets up the player to expect great graphics from the rest of the game. Loved that you included a text speed option, I would have liked the option that I have currently selected to be highlighted somehow to see what one the game is currently set to. Player input :) nice

This pixel art is awesome. So cozy and cute. Doesn't need a lot of detail to get the message across. It's simple and pleasant on the eyes. A very simple touch at the very beginning of showing the player would have a button prompt appear with the walk buttons, a small thing but I think would be nice. I thought it was a little strange that Lynette (I think that was her name) disappears after talking to her in the house. I like the falling leaves affect :) Character animations are great too, it moves very fluidly.

I love a game with good humorous writing. It’s hard to pull off but this one had me laughing out loud. I had some similar gripes about the ingredients being a bit hard to read as one commenter said. The timer is a bit stressful for a cozy coffee shop theme as for some players that can be a bar to playing. Character designs are great and unique! 

ah a typing game! I love typing games bc I’m a fast typer. This was fun :) good job on this, congrats

nice work on a cute lil metroidvania. Got stuck tho :(

cute game! Nice art, I was feeling lost like some other commenters said and placement of dialogue box is obstructive. The art style is more rough around the edges but it’s intentional and it looks great! 

I adore the pixel art on this, characters are cute and designed well given the resolution. I’ve always found chunky pixels to be charming. I also locked myself out of the game by examining the gate before having the key or at least that’s what I assume was the same bug. The camera needs some work, it made me a little sick

Regardless great little game. Awesome job

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nice game.  Not sure how much of this was made with the theme and everything in mind. Congrats on completing a game though! Good work

Edit: found “Hobbs Home” which matches your html file in steam back from 2021?

great game! I love the art and the way you used the theme with the small cast of characters. The writing and narrative were lovely :) awesome work 

Art is great, especially love the hand written notes. The poofing animation is quite nice and the sequence to finding the numbers was nice. Good work on this, you can see that a tremendous amount of effort was put into this.

Music would have made this game even better. Models and animations are lovely, congrats on a great entry for the jam and I like your take on the detective mystery

This game is awesome. Like someone else, this remind me of Don't Starve. Art is beautiful, music is haunting and I felt super proud when I figured out the mystery. A nice cozy interpretation of the theme. Took some time to figure out everything. Awesome job,  congrats

Title screen is a little messy, picture of the fox cover words so you can't read them. I also find it strange to have description text like this in the title menu of the game. Some spelling and grammatical errors as well but those are minor. There are some issues with bounds and camera positioning. The area feels empty in some places. Nice job

I like the idea and the combination of 2d and 3d art, I think that they didn't mesh 100% but I like the effort of having it be two different types of art which is impressive! Nice concept of being a farmer and selling to monsters :) The music is cozy

Cute little game, I was confused on what to do at the beginning and the "total" started counting up when there was nothing on the screen. I'm not sure if it was my PC but the leaves fell really slowly that made it a little hard to get into. The math feels cozy. I like the diegetic pause menu

Lovely graphics, the writing is charming and funny. I felt perfectly cozy while I was playing. I am blown away at the quality of this entry and would love to see this ever get expanded. Some minor spelling errors. I like the visual novel gameplay Would be nice to have an option to adjust the volume. Having a short introduction showing controls and how to play would help in making this even more polished. When I first introduced myself to someone I could have lied about who I was which I'm not sure the intention or reason why I would want to lie to this person. But then the decision is a false one, which is fine. It introduces future dialogue choice mechanics without having any consequences for your actions during these beginning moments.

This game is awesome. I love the concept, the dialogue and the graphics. As with most people here, had a lot of trouble with the dancing. There is very little margin for error. I love rhythm games!

Art style and graphics are exceptionally cozy!! I love the style you chose for this! There are as lot of things you could add to this game to make it even better maybe different types of trees, leaf shapes though like another commentor said, there may have been a few too many leaves to collect. The character design is lovely as well. There is some polish to be needed but thats to be expected! Great job on this.

It took me some time to get used to the controls. Some animations look a bit janky especially the twist of the cat arm but that’s all stuff that’s to be expected anyway. I love the concept and the other patrons of the cafe made me laugh. great job! 

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I love this game! There’s tons of stuff you could do the improve this after the jam to make it feel more complete but it’s really great as is! I agree with another about varying quests but we only had so much time to make the game and the art is especially great.

Amazing jam game and criminally underrated

Nice little game for sure! Great job. Though, I'm not sure how this pertains to the cozy autumn there are some arguments to be made that there are some hints of orange and I guess it could be set in autumn.

Love the art on this. I just recently played Turnip boy commits tax evasion and I know that is pixel art but this reminds me of that in character design, concept and control. It's so cute, i love leafy :) . 

Maybe the camera would benefit from being zoomed out a bit more to see more of the screen, I feel like while exploring big portions of the screen are just all green with grass but no discernable shapes, NPCS. There are some odd collision moments with the UI(to do list and right UI squares) overlapping some parts of the environment and vice versa. There was a section around the mailbox that seemed to make leafy disappear and the bottom inventory box but I could still control him, just a minor visual bug but also might just be my computer. I think it also would be nice to have some prompts appear on screen when you pick up the items like the letter, maybe have a similarly designed window appear that says "I found invitations! I should find a mailbox." 

Overall, really cozy and I love it, great job