lol....... oops
clickonbritt
Creator of
Recent community posts
i liked the visuals of this, it would have benefited from controls in the itch page or a small tutorial screen, maybe some hint on objective. sound or music would have been a nice touch as well. the typing of the text to read notes feels rather slow, maybe the text should just appear in full rather than typing or increase typing speed by a hair
great job!!
what an interesting concept.. art for the title is amazing, loves the arcade type feel, great work! this was a lot of fun, there was one point where the music stopped and it was silent for about 20 ish seconds. i played about 5 wins but maybe felt that after a few the difficulty should increase somewhat, maybe more eggs to shoot. maybe i didn't play long enough though!! either way, great game i liked it a lot
very nice visuals, voice acting is well done! impressive work, i like the charm of the simple animations. in the beginning with the tutorial, i couldn't figure out a way to get rid of the tutorial text to read the first white eyeball icon as the tutorial text was displayed over that text.. great job! sound design is very good and the various fx add a nice level of polish
very lovely art, pulling out organs was the best part, i was having trouble pulling the small organs from the third body. the breathing throughout was very intense, maybe the breathing should kick in when the body is about to die to indicate to the player that they don't have much time left to dissect. organs squishy very nice
oh wow this is a great little game! the game style at the beginning switching to first person was very interesting. i enjoyed the package mini game at the beginning, i wonder if that could have been incorporated into the main deliveries, i liked the deliveries were categorized by the characteristics of the houses. i was creeped out by the neighbors but i found they disappeared a lot so i didn't experience much with them. the red text interludes were a nice touch as well. good music, visuals- nice work
the visuals were nice, the procedural generation is impressive though a lot of the rooms are empty or similar so i got a little lost LOL. I also didn't figure out how to carry more than one item, if there was a way. I picked up two badges for the elevator and a screw driver but couldn't open it, not realizing i didn't have the screwdriver anymore. the audio accompanying the scares is very nice, very eerie. great work, i'd love to see this expanded at all
Love the character animation before the title screen. what a beautiful illustration. The title screen itself is exceptionally done. It sets up the player to expect great graphics from the rest of the game. Loved that you included a text speed option, I would have liked the option that I have currently selected to be highlighted somehow to see what one the game is currently set to. Player input :) nice
This pixel art is awesome. So cozy and cute. Doesn't need a lot of detail to get the message across. It's simple and pleasant on the eyes. A very simple touch at the very beginning of showing the player would have a button prompt appear with the walk buttons, a small thing but I think would be nice. I thought it was a little strange that Lynette (I think that was her name) disappears after talking to her in the house. I like the falling leaves affect :) Character animations are great too, it moves very fluidly.
I love a game with good humorous writing. It’s hard to pull off but this one had me laughing out loud. I had some similar gripes about the ingredients being a bit hard to read as one commenter said. The timer is a bit stressful for a cozy coffee shop theme as for some players that can be a bar to playing. Character designs are great and unique!
I adore the pixel art on this, characters are cute and designed well given the resolution. I’ve always found chunky pixels to be charming. I also locked myself out of the game by examining the gate before having the key or at least that’s what I assume was the same bug. The camera needs some work, it made me a little sick
Regardless great little game. Awesome job
Title screen is a little messy, picture of the fox cover words so you can't read them. I also find it strange to have description text like this in the title menu of the game. Some spelling and grammatical errors as well but those are minor. There are some issues with bounds and camera positioning. The area feels empty in some places. Nice job
Lovely graphics, the writing is charming and funny. I felt perfectly cozy while I was playing. I am blown away at the quality of this entry and would love to see this ever get expanded. Some minor spelling errors. I like the visual novel gameplay Would be nice to have an option to adjust the volume. Having a short introduction showing controls and how to play would help in making this even more polished. When I first introduced myself to someone I could have lied about who I was which I'm not sure the intention or reason why I would want to lie to this person. But then the decision is a false one, which is fine. It introduces future dialogue choice mechanics without having any consequences for your actions during these beginning moments.
Art style and graphics are exceptionally cozy!! I love the style you chose for this! There are as lot of things you could add to this game to make it even better maybe different types of trees, leaf shapes though like another commentor said, there may have been a few too many leaves to collect. The character design is lovely as well. There is some polish to be needed but thats to be expected! Great job on this.
I love this game! There’s tons of stuff you could do the improve this after the jam to make it feel more complete but it’s really great as is! I agree with another about varying quests but we only had so much time to make the game and the art is especially great.
Amazing jam game and criminally underrated
Love the art on this. I just recently played Turnip boy commits tax evasion and I know that is pixel art but this reminds me of that in character design, concept and control. It's so cute, i love leafy :) .
Maybe the camera would benefit from being zoomed out a bit more to see more of the screen, I feel like while exploring big portions of the screen are just all green with grass but no discernable shapes, NPCS. There are some odd collision moments with the UI(to do list and right UI squares) overlapping some parts of the environment and vice versa. There was a section around the mailbox that seemed to make leafy disappear and the bottom inventory box but I could still control him, just a minor visual bug but also might just be my computer. I think it also would be nice to have some prompts appear on screen when you pick up the items like the letter, maybe have a similarly designed window appear that says "I found invitations! I should find a mailbox."
Overall, really cozy and I love it, great job