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Hello! Thanks a lot for your feedback! I'm glad that still enjoyed it :) It's a good thing that you mentioned the tutorial. I was thinking about it and now I know that it's needed. I probably won't make a special level for it, but instead some short descriptions for newly acquired building parts.

The "special walls" are actually just regular "rocks", but with much more health and a fancy animated texture. The "weird tube" is a time accelerator and it makes everything in the game except for enemies movement 10 times faster.

I was also thinking about adding some  lore to make the objective clearer for the players. I have a general idea about a story so I might implement it in the next update.

I hope I provided some explanation for how certain things work and thanks again for your feedback. I will surely improve this project in the future. Cheers!

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Maybe the lore is a good plan. But i really enjoyed the way i was learning, it just wasn't very clear, so having some short tutorial levels could be a really fun and original way of doing it. Good luck with the game!

Maybe you could add a cost to the 'blocks' so you have to be strategic with what you place and what not.