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Man the base player is quite nice, he controls incredibly well for a GB game character.

And honestly the platforming worked well with him too. And the enemy variety was very nice, because you basically made each one a custom enemy. That's impressive.

My only gripe was that the capture minigame was difficult sometimes and the last second locked control. But aside from that, it was quite fun. Expand on this idea more. I really like the concept of this creature catching dog explorer smashing down pillers, gliding and bouncing through space.