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(2 edits)

Great asset pack. But I am having trouble exporting the map I created with tiled map editor to godot. The simple export as godot scene function simply messed up everything. 

It seems to be the animated terrains messing up things. Could you please look into this issue?

(2 edits)

Thanks! I don't know. My support is focused on Tiled so people can use it and export their maps to any game engine. I don't work with any game engine specifically. I'm planning to offer direct support to Unity and Godot 4 but right now I can't help you with that. However I'm pretty sure there are lots of data on internet to assist you on that. You can also try my Discord as there are people using my assets with Tiled + Godot/Unity that could help you there. 

That's good to know. Expecting to see the direct support for Godot 4.

I bought the bundle last night. The issue with the Godot 4 exporter in Tiled is that the animated tiles are not in order in your atlas. The ones(alternates) that are lower on the atlas and have all the tiles in order from left to right will work. The upper left animated tiles where the first tile is separate from the rest of the animation strip will not work once exported to Godot because of the limitation in Godot's ability to only specify the first tile in the animation strip and the rest have to be in order without skipping tiles.

Its listed at very bottom of Tiled's Exporter help.

https://doc.mapeditor.org/en/latest/manual/export-tscn/

I will probably just redo that PNG so that i can use all of them. If you could keep them in order for your future work, it would make them compatible.

Thanks. I'll do it from now on.