Nice work! I was initially a little lost, but I generally find that fun so I enjoyed the absence of a tutorial or detailed instructions. The need to make inferences about the date and schedule, e.g., also made it more fun (in contrast to just gathering info), I liked that. The artwork is really beautiful and professional (it looks like you have graphics credits to others, but I assume the scenes and items to investigate are yours). Some hopefully helpful feedback for further development: the gear in the upper right doesn't seem to work for me. Having played the game, the thumbnail image also remains a mystery -- perhaps a planned character/items/interaction that didn't make it for the deadline? Nice job!