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(2 edits) (+1)

So, when I pass a hot or cold area, the cube gets affected sometimes if its not in the radius.
Seems to happen when theres an edge of the cube close to the hot or cold circles.
Not a huge issue considering that you can benefit from both states, and choose the right path.

Oh I see! For the hot area it's not a collider issue I just had badly placed the visual and it's not matching the collider. But I wasn't aware that was the same for the cold area! So thanks for responding and take time to give feedbacks!