Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Okay so, playing a bit thus far and I have to say, this game is NASTEE!! :) Really enjoying it so far. I had a suggestion or two, in case you are interested. 

1 - Summons seem to get a bit confused when there is a line of 3 allies anywhere in front of them. They will turn around and never seem to get past those 3 allies no matter what they try.

2 - It would be great to have a way to access your Allies HP during combat, to better know if they need to be healed. It's a minor thing but it goes a long way to keeping your summoned allies around longer for example, as inside combat it would be great to know for sure what their HP is at. Outside of combat is there a way to heal them as well? I didn't try that yet.

3 - Just got my first horse, and wow, both *mounted combat* AND *hauling loads* are incredibly cool! Great additions, really nice stuff here. When I saw my little Dwarf Fighter sitting on the horse AND doing 50% extra damage, *and all that extra movement*, wow, just wow. Lol!

Very cool game thus far, I def recommend it to anyone interested!

Thanks for your comments!

1. Yes, the AI for creature movement gets a little overwhelmed when there are a lot of other creatures blocking their way. A bit of the problem is due to the turn order, I think. I'll take a look at it again when I have a chance.

2. Right - not knowing your Allies' HP (or any other character's HP) during combat is by design. There is a spell called "Reveal Others" (1st level for all three magic using castes) which, when cast, let's you cycle through all non-player characters and see their HP and current conditions. Of course, using up a turn to cast Reveal Others is usually risky. In caves, etc. it can be particularly useful though.

3. Great! I'm glad you like the mounts. As you found, they can be used to transport commodities from market to market (buy low, sell high) to make some money. Besides horses, there are several other creatures that can be mounted. Enemies are sometimes mounted as well. It is possible to, for example, kill the character riding a creature, then use a Charm spell to make the creature an ally, then ride it yourself.

Another thing you might find interesting (but you might already know about):

Teleportation spells - it is possible to teleport into other characters to kill them. The character with higher HP will survive and have their HP reduced by the HP of the other character. Using the "Teleport Other" spell, one can teleport enemies into walls or other enemies to kill them. The "Teleport Party" spell lets you quickly move across the map.

Ships - it is possible to board a ship and travel by water.

And, not to spoil things too much, but later in the game, some rather advanced technology may become available for your characters to use.


Thanks again for making those videos on your YouTube channel!

Hi Samuel! Thanks for the response. Wow, those are some *really* nifty things you mentioned there, I dig it a lot! More videos are coming, although I'm currently a bit up to my neck in games to play, haha. That said, I *will* be playing more of this gem, it's quite awesome so far and I'm thoroughly impressed. Thanks for checking out the videos!