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Really great quality game, wonderful art, great animations, and I thought the feel of the physics and size of the character were positive aspects of the game.  The scope you achieved in two weeks is really impressive, both in the scope of the world and game mechanics.  The room interiors are great, and the hidden rooms are fun to find.   Some feedback I hope is helpful: I thought the item-combining mechanism didn't add much to this great game yet, but perhaps the type of two-halves combinations we saw was only the introduction of how it works.  Separately, in the underground areas, I thought that the background pipes and foreground pipes weren't sufficiently distinct in color/appearance from one another, so I bonked into pipes unexpectedly several times.  And I also experienced the softlock at Barthélémy.  But those are polish points on an overall excellent work -- great job!

thanks a lot for the feedback!