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I don't see any reason why not. The game already has a bestiary. Having similiar system for items seems reasonable.

I feel like right now, most crafting recipes make sence, since there is not that many of them. The nails for example, can be bought from a blacksmith and he also teaches you how to make them. Said blacksmith also has every crafting station he needs. Furnace for smelting ore outside his house and an anvil to make items out of metal. 

Same goes for most crafts. Farmer has a seed bench and he and the hunter also have an oven. Machinist has a lathe and the herbalist has an alchemy table. 

It might seem overwhelming at the start and the lack of explanation and tutorials doesn't really make things better, but the world is not that big and you will find all crucial trainers and crafting stations quite quickly.