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For my game Ride Share, I wanted to make all of the maps using svg in HTML to make them procedural, but I didn't have time, so I exported them as a png and used mspaint to find the pixel locations and loaded those into my .js. It would have wasted a lot of time to make each level that way, but luckily that was not an issue... Play my game to find out why lol

https://itch.io/jam/gmtk-2019/rate/461186

That's.... that's out of control. That might be hardest hard-coding of all time.