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A perfectly crafted atmosphere with an intriguing plot, yet the lack of the checkpoint system definitely broke the immersion. 

The game offers an interesting setup. I enjoyed the vibe of this, including unique visuals, intuitive puzzle and the animation of the main character - bravo. I was very impressed with the game and at the same time let down after I got caught by the "entity" trying to get in my way. 

My 2 major criticisms with the game, besides the tank controls, would be adding the checkpoint system and also fixing the text from the beginning. I accidently started the game without recording anything and once I restarted it back, the text was gone and it just said "Good Luck".

Overall, great project. Can't wait to see more updates with this. Best of luck! 

(+2)

Thanks a lot for the analysis!

There is a checkpoint system: every time you accept a new contract, the game saves (it is written below the Accept button). Restarting from the first room might've been confusing to you, but you were indeed in possession of all the keys and weapons you collected up to that point. Even your contract is the very same as it were when you agreed to it.

Again, thanks for the feedback! Let me know if you'll give the game another go!