Hey huge thanks for checking out and good catch on finding that shop bug!
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It’s good to hear control felt smooth for you. I spent some time on it and getting positive feedback from folks using it, well worth it.
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I started to work on tooltips. First implementation will be in the next demo.
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That’s right, nothing tells or indicates to how to initiate to combat with enemy npc. Currently double click or R key starts the auto attack.
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I got mixed feedbacks on camera angle. Some loved the top down feel but some feel the urge to look around. My take on this issue is letting player to explore around. Let’s give it some time and see how it evolves.