Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

Hey Cookies, I started messing around in the game as you suggested and I found a few things.

1 - Stat Change, at least in the tutorial, seems a bit wonky. The NPC mentioned different classes get different amounts of HP per one point, right? However when I tried to increase HP with Billy it gave me ONE HP per point. Seems like a bug there.

2 - I had a hard time even with Easy lockpicking, lol! I eventually got the feel for it though. Same with casting spells and using combat techniques. Both quite challenging at first but once you get the idea it's not so bad. However, I'm curious. Does every different spell/tech have a different input sequence? The timing on the sequence overall is pretty tight on Normal difficulty it seems, but I only tried in the Tutorial Island. I don't mind missing it once in awhile, adds some cool tension to combat and lockpicking imo! Good stuff.

3 - SUPER ambitious game here, should have said this as point #1. You are a very talented dev, Cookies! Really looking forward to more. Going to tinker around here and there in the game and see more of it. P.S. Does the game have 85 quests currently implemented? I like your ambitious game dev attitude here, really good stuff. I love playing huge RPGs like this! 

Will play more and let u know. Cheers!

EDIT - 4 - A lot of times the end of dialogues repeat. For example, the character may end with the line "A life of adventure is hard.", and then Billy will say the same exact thing to start his dialogue. This has happened several times now with various repeating lines in the Elf Ranger intro and on the ship and on Tutorial Island. Hope this helps.