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Hey! Loved the game, though I have some feedback. When I was playing I was too focused on the game and didn't really look over to se the good stuff too much. Also when I wanted to exit the game I couldn't find a button for it and had to alt+f4 when I had the fullscreen on. Maybe adding a gallery where you can revisit the animations when you beat the level could be good. Other than that I found it a really polished Demo! Loved the design of Kait too!

thanks DrDrake, im glad you enjoyed it! 

having no exit button was an oversight on my part lol, I am adding one to the next Patreon build. as for the game demanding attention to too many different places, I certainly agree and am trying to think of ways to tighten the UI elements up towards the center. the UI elements are all procedurally generated (penetration simulation on left, and color change/scale change on right) but like the idea of a gallery system, since lots of games like this have one. ill certainly throw it on the back burner!

cheers.