I'm curious why you chose to hide everything but health at first. Was it to stop from the screen crowding up? Was it to try to not overwhelm the player at first and teach them that health matters the most over anything? Idk, it just took me a little bit to actually realize that the + expanded the stats.
I like this idea though, one of my first ideas I thought for this jam was similar (you're an ice cream man but only have one ice pop per day but there are multiple kids), but I couldn't figure out how to add depth to the game, so it is cool to see how you did it here.