another problem here :
type : event loop
severity : moderate
conversation with zoey at lustvile(lamia village) -> zeoy joins party
->{loop start}Liz (I want justice.....)->~->Lu(Tell me where to go){loop end}
can't proceed from here again unless ignoring zoey.
and little scratches
type : wrong sprite?
severity : mild
after saving siren, return to the village. after bed conversation scene, Lu's animation fix to [fallen]. while facing [down] can see fallen Lu and for other direction , invisible.
after any battle make things back to normal.