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The character feels satisfying to use, especially shooting an arrow an landing right into it afterwards. The idea and execution have a lot of potential, I would have liked having one arrow be more relevant to the theme, since you recall really fast. The camera shouldn't be centered on the player, so you see more to your right: there's instances where you jump but can barely see the next bit of environment. Dealbreaker, though, is the lack of checkpoints. I do not feel like replaying an entire level upon dying.

But hey, overall great entry!

Thanks for the feedback and playing! I still haven't learned how to do save points~ i will definitely study it next!