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I like that the fighters are randomised and that they have different skills. It's really impressive that you managed to make a two player mode and an AI mode within 3 hours. The game mechanic is a lot of fun, that would definitely suit larger RPG style games. Good job :)

(2 edits)

Wow! Thanks, I didn't think I'd get any positive feedback! To be honest, I'm happy with what I was able to do in 3 hours, but with hindsight I would have gone for another idea instead of remaking a type of game that exists in millions of copies.

Randomize the fighters was a quick hack because I didn't have time to create a selection menu 

I designed the game so that it could be played by 2 players right from the start. As for the AI, I don't know if you can call it that, since I just added the fact that the game chooses randomly between the 2 attacks. It took me 2 minutes, so I guess it doesn't count.