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(+3)

Like another mentioned, it was a bit slow at the beginning talking to Ajay, but when I was thrust into the other world I was HOOKED! Especially with the interactive segments. At the beginning of the hallway area I thought how neat it'd be if we could choose to move around, and sure enough an arrow appeared to choose to move forward! More could definitely be done with that (move left/right/etc) but for a game done in a month, damn. Kudos to you.

I'll be Kenney's friend ;_;

Thank you for the feedback, and taking the time to play my game! I'm glad to hear you enjoyed the experience!(≧◡≦) ♡

I agree, having a crossroads with forward, left and right buttons would have added to the experience, and I was working on implementing it, but ultimately I had to scratch it in order to publish the game on time. (creating a crossroad model and rendering it + adding code would take too long ahhhh(╥ω╥))I'd love to expand upon the mechanic in another project, though!

Also, Kenney would love to be your friend!

Thanks again!♡