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(1 edit) (+1)

The concept is cool, but there's little to no explanation on how controls work other than the project page itself (I had to pause the game to take a look at it). And even then, the attacks didn't work because there weren't any enemies in range T-T With how the game is done, it's more like a clicker than anything else.

The life bar increases and decreases whenever you walk and not with the monster's attacks, and I don't know how but I got teleported right below the giant kraken after a while XD

It's sad that it doesn't work properly but, with some polishing I'm sure you'll be able to! I look forward to it.

(+1)

Thanks for the feedback! I definitely agree we needed more time to polish and explain the controls. For example, the "life bar" that decreases when you walk is actually a stamina bar. There's a lot we wanted to do but weren't able to include, but that is the nature of game jams :^)