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I like the idea! Visual/Audio design seem to be the strongest here. It might just be me, but I found the difficulty ramped pretty quickly, at least given the controls. It seems targeted towards mobile users, so on pc I might have preferred something different. Being chased caused fun tension, but I just found it difficult to make too far into the game. There was an addictive quality that made me want to see my highest score though. 

I did live stream the game if you want to see my reaction.