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I'm a CS student from a 3rd world south east asian country where there is practically no game industry. I like to participate in game jams a lot since I rarely have time to make games between all the classes and assignments.  Even though there is no game industry here, I want to open a game studio here when I graduate. I want to show everyone here that there is a future outside of cookie cutter doctor/engineer gigs and that it is viable. One of my friends already beat me to making the first game to be published for steam/consoles but I'll try my best to be the second.

My entry was a solo one even though I started in a team. I didn't like the game idea the other team members decided on so I left and worked on my own idea halfway into the 1st day of the jam. One of the ideas we had been discussing was an RPG where you got one turn. Based on that I made a SRPG where you had to pick one party member to act every turn. Despite the strategy moniker, I know that the game didn't end up being very strategic  since I couldn't spend time on design. I pretty much coded everything from scratch.

Game link:https://b-deshidev.itch.io/nekurotactics

Your game is cool and has potential for sure! Your story is very inspiring and I urge you to continue chasing the dream. I believe in you friend!