I loved this game! It's not entirely original, since I've seen lots of puzzle games like this around, but I loved the way you executed this, I liked how the ship fired as soon as your meter filled up, the levels were quite easy to complete, some of them were a bit of a challenge though! (Like getting stuck in open areas? was that intentional?) I love the design of the game and how simple the style is, and how much of a twist you made on this puzzle game! (- Amy)
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Thank you very much! For the difficulty I actually had to put it down a bit due to some complications during development (Hitboxes and sprites working totally different on the engine), so I would say the actual getting stuck on open areas is more of a bug actually - more due to inexperience than anything else. ^^