Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I'm really sorry, but I only made it as far as the frog.  I did find the frog's controls a lot more intuitive than the snake though!  Maybe changing the order of the levels would be a good plan here, and ease the player in a bit!

visually it works well,  easy to see where you are most of the time and find your enemy.  the shadows help a lot.  I could probably have used a helper to help me find the pyramid pickup.

Speaking of that pyramid, I enjoyed having to go and collect it after throwing it out, but often, due to the 1 button control philosophy, it was easier to just plant myself in the wall and shoot the enemy when he was also on the wall.  I could have gone with a second button to fire, and an incentive to keep moving.  Thanks for sharing your game, I enjoyed playing it!

Thanks for the feedback! I agree the level order should have changed, or perhaps been random. I didn't even think about a pyramid helper, it would be a good addition