I love the mechanic of having to balance both getting the bandit to the gold and making it possible to kill the bandit, it's such a great concept with a lot of potential and what you were able to do with it in only 3 days is insane. Also the fact that you made the the music, art, and code all by yourself is incredibly impressive, you should definitely be proud of what you were able to complete. The only real criticism I can give for the game is that with most levels it was pretty simple for the sheriff to kill the bandit, as you pretty much just have to step back and time your shot right as the bandit arrive at the gold, so perhaps if this were to be expanded at some point it might be a good idea to move the sheriff to somewhere else and have the challenge be increased by requiring the player to move the sheriff to the right position. Overall though, both an incredible concept and an amazing execution, it's a bit short but it still felt like a completed game which is very impressive for something done in only 3 days.