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they do and i tried but for some reason it messed up camera something terrible. ive used this fix on dozens of mods and like 2 outta 5 always come out with a weird camera afterwards. maybe the way its made? idk enough about GE to fix the issue

Yeah I've had that happen so many times as well.  Either it's upside down or to the side. Sometimes I've found that it was because I accidentally touched something else but I've never figured out quite what it was.

Did you try using ctrl w to replace it the nodes?

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yes thats the process i use. create an empty transform group copy the old ai name and crtl W to copy it over the old one. idk what makes the camera all crazy, i cant figure it out either. im super careful about not touching anything else. 

When you first open the mod in GE are you creating a new camera and switching to that? Using the mod's camera to move around will screw it up, or maybe it's getting accidently bumped while you're editing the nodes. Then delete the camera before saving. Hope this helps. 

no i dont create a new camera, i dont even move around when i do it. just open the i3d in GE create a transform node replace the old with the new and save. dont touch anything else other than the ai collision node.