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When you first open the mod in GE are you creating a new camera and switching to that? Using the mod's camera to move around will screw it up, or maybe it's getting accidently bumped while you're editing the nodes. Then delete the camera before saving. Hope this helps. 

no i dont create a new camera, i dont even move around when i do it. just open the i3d in GE create a transform node replace the old with the new and save. dont touch anything else other than the ai collision node.