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This game is a result of me wanting to use characters I thought of in something and getting too ambitious and even confident at times.

I still want to see it somehow finished (Even if still rough) so I could do a simpler game next.

The ball bag always gives a new ball if touched again, I just have yet to make it always giving a new ball if you kick it while touching the bag.

By Oddworld, it's some basic stuff to do with "calling" a character but also the control scheme (Like its PS1 port as a reference) because someone once said the game had too many inputs, hence the Q combos.

I try to have things like books with info and NPC stuff as attempts to "expand" the characters.

With Ico, I guess the one thing I'd love to take but perhaps in a different game from the start is the literal hand holding mechanic.