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NONESENSE! It is charming, like a classic horror should be.

Though, I had some minor trouble with the well cutscene, it trapped me in a loop.

But the sound design and level layout have had a lo of effort poured into it. I can tell.

All in all, keep it up! I would love to see you continue to work on it. Even after the jam.

could you describe how you got into the loop and how it looked like?

Of course!

I simply ran out of the court area where it took place, and then my UI disappeared and the scene kept replaying.

I have no expertise in the area of unity, but do you suppose deleting the assets used for the scene afterwards would help?

Sorry if that sounds ignorant, I have only ever used GDevelop.

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well, that's weird. But the UI should dissapear. We'll look into that issue later.

And in unity you use timeline for cutscenes etc, so it works a bit diffrently

I am aware of the intent for the UI to disappear, but it simply stays gone. Even after the scene is over.

(+1)

Oh, that's good to know. Thanks!

Of course, I know you would do the same for me.

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We have figured out when you come back after the well cutscene it bugs out. We had thought players would just go to the next place. It will be fixed in post-gamejam update

Thank you! and thank you for letting us know about that bug. That is certainly weird. Could you move after the cutscene?